ARRP
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A fabric api for creating resources and assets at runtime
Hello, I am trying to replace a vanilla texture via ARRP. But if I add a texture like `RESOURCE_PACK.addTexture(new Identifier("minecraft", "/gui/options_background"), image);`, it changes nothing.
Especially for blockstates that require more than 3-4 properties. That could make library more widely usable. I don't mean nobody uses this library but It could make more understandable with...
title explains most of it, the rest is this: since its deprecated whats the replacement method
With sound resources, a pack only has one file to define them, which is sounds.json. It's not possible to add multiple sound resources manually with the provided addAsset, as it...
I started using ARRP for my mod's datapack stuff, but then I stumbled across a rather big blocking point, where I found myself unable to reproduce a vanilla loot table...
The JavaDoc in RRPCallback and SidedRRPCallback states that ``BEFORE_VANILLA`` is loaded with higher priority and can override vanilla resources. But this is actually wrong. It's ``AFTER_VANILLA`` that can override vanilla...
You can't get manager from MinecraftClient while the event is running
The version 0.8.2 does not exist on your public maven repo. Additionally, in the `gradle.properties`, the version is set to `0.8.1`.
[latest.log](https://gist.github.com/xR4YM0ND/18215fd0b71e19944130008a26eb6c4a)