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Sound resource/subresource support

Open stashymane opened this issue 4 years ago • 1 comments

With sound resources, a pack only has one file to define them, which is sounds.json. It's not possible to add multiple sound resources manually with the provided addAsset, as it overwrites the file instead of appending to it. The only way to work around this at the moment is to regenerate the entire file on modification, which is exponentially not very gucci.

stashymane avatar Sep 07 '21 13:09 stashymane

Essentially the same issue as #37, just more generic

stashymane avatar Sep 07 '21 13:09 stashymane