Delta
Delta
Hi, I thinking about implementi a VR rendering engine using Diligent, but I am not sure if View Instancing/Multiview is supported. I tried poking around in the source code but...
Hi, I'm in the process of writing some shaders for my game and it would be really useful to have some creature comforts of something a little more advanced than...
When searching for a dedicated compute queue, `detail::get_dedicated_queue_index` will always try to find a queue without `VK_QUEUE_TRANSFER_BIT`. This is against what the Vulkan specifications say about [VkQueueFlagBits](https://docs.vulkan.org/spec/latest/chapters/devsandqueues.html#VkQueueFlagBits): >All commands that...