Turky Mohammed
Turky Mohammed
Honestly cocos2dx's built-in audio engine is incomplete, i get specific problems on specific platforms and one thing is you cant change the pitch or panning or sound effects on nearly...
Actual Chad been needing this for a while ❤
> * [ ] Remove source code file name prefix `CC`, such as `CCFileUtils` to `FileUtils` You can add the `breaks compatibility` label so that people know why their project...
Should we replace every source file that contains `cocos2d` with `axis`?
No I mean like there are comments that contain the word `cocos2d` should we replace them? The namespaces can be ax:: though
@halx99 should this be replaced with `ax` or `axis`? 
yeah, and then we can use `axis` as the main namespace and then shorten it with `namespace ax = ::axis;`
@halx99 @aismann would this be a nice logo?  And the mini logo can be:  props to @aismann it was his idea #722
> Looks good. I will make small changes later (only an example).   I changed my mind it looks better now
> Maybe the coord lines could be looks like perspective 15/30/45 degree It doesn't look right with the 3D look :/