DearFox

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> A little off topic, but I think this will be useful to all translators: I used FontForge to edit fonts (font downloaded, with a free license. I had problems...

Perhaps as an additional setting on the server and client - it would be nice. But I think on the client side I would prefer it to be disabled by...

> Made the code on the client side, but haven't decided to start working on the server yet... > > Variants for this. I borrowed the colors from the Plasmovoice...

I also think that the icon for EmoteCraft should be in the EmoteCraft style. You know, to be separate from other people's icons.

I thought we were talking about a new feature of the mod as a whole and not a server feature

> Implementing this icon would likely require intervention on the server The client doesn't know who has the mod installed until the player plays the animation > > I don't...

> I don't want other players to see if I have a mod or not Therefore, I believe that such a setting should be on the server side, the ability...

> > should be on the server side > > If it's server-side, the player won't be able to disable (if not a new entry in byte2byte map with versions)...

What exactly is the problem that the ruffle extension cannot run the swf file directly on the site?

> Is ruffle actually reliable enough to be worth it? I feel like most the time I've tried it on FA, it hasn't managed to run the swf file anyway?...