DeadSkullzJr
DeadSkullzJr
Hmmm couldn't you just make GodMode9 read into whatever this unique data is from the cartridges, then go through the process of doing either encryption or decryption? I guess when...
> Well, as far as I know and from glancing over 3dbrew, the signing you're talking about is just an AES CMAC similar to the many CMACs which gm9 is...
Well on the bright side I put the idea out here, I guess a bit of patience and some time is all that can be provided on the table for...
I have quite a few DS games that I can test with. I already know that I should back my saves up beforehand just in case (not my first time...
> Dude that absolutely is bizarre, first time we've had a real issue here in a very long time. I don't know if it's necessarily an ntrflasher bug or not,...
> @DeadSkullzJr Unless we have a way to check if the regions that differ are consistent or not, were going to need to assume that it's not a corruption thing....
R4i Gold 3DS flash addresses to check: - 0x30000 through 0x30010 - 0x40000 through 0x4FFF0 R4i SDHC Family flash addresses to check: - 0x3060 through 0x3080
> R4i SDHC Family also mark 0x3000 as '01' or '02', after comparing several dumped flashcarts data. This is, probably, a hardware revision. While that seems plausible, that doesn't explain...
Did some testing, I was able to successfully import the extra data (world data) into the game on the 3DS from Citra, worked without an issue. So it's definitely evident...
Back with more information regarding this particular issue. I did much more extensive testing this time around between the respective save managers **Checkpoint (3.7.4)** and **JKSM (20200508)**. Minecraft - New...