David Eichmann
David Eichmann
Hey @jonascarpay! Hope you're well. May I ask what the status of Apecs 1.0 is? I'm considering contributing, but doing so in the middle of a significant rewrite sounds like...
@jonascarpay This is just a start! But maybe you can have a look at the changes to Core.hs and Stores.hs to see if I'm on the right track.
I've almost got this building now. I just need to get TH to create the world init function to be in `m` not `IO`. I have left the Cache store...
I think I've introduced some bugs :-( e.g. `cmap` needs to be updated. Initial runs of the benchmarks shows faster initialization (dono why) and slower updates (also not sure why).
Just had a look at apecs and I'm quite impressed! I'm trying to get a pure implementation of a game loop going where I can freely rollback and replay inputs....
Ah I've just seen PR #72. Having a pure world data type sounds good to me :-)
Perhaps a stop gap solution would just be to detect and maintain existing alignment. I'm thinking the user can indicate that they want things to be aligned by introducing multiple...
This issue appears to be solved in Froala 4.0.17 Using the workaround in the issue description and trying to copy: ```html Header 1 ``` I get this when pasting: ```html...
PR #10 should resolve this issue
To bring some clarity to this issue, this is how I see things for my use case: Froala's API allows me to control html clean-up "on paste" via various options...