Stanislav Labzyuk
Stanislav Labzyuk
What do you think about this concept? :) https://user-images.githubusercontent.com/1756388/216330870-d3acefc2-f121-4d5f-b6a1-e2661cf8b6ab.mp4
@bitbrain right now, it's just visual without any logic :) I need a bit more time to make it real 👀
@bitbrain Sharing some progress. Now it's a working prototype! 😎 https://user-images.githubusercontent.com/1756388/218341748-c8197b07-59b4-4ed2-ac2b-eeb3ff9f73b0.mp4
Are additional SDKs required for compilation? (Windows 11, VS 2019) Errors `D:\godot-dx12\drivers/d3d12/rendering_device_d3d12.h(96): error C2065: 'IDxcUtils': undeclared identifier D:\godot-dx12\drivers/d3d12/rendering_device_d3d12.h(96): error C2923: 'Microsoft::WRL::ComPtr': 'IDxcUtils' is not a valid template type argument for...
I don't think it's necessary to add new control to godot, we can try to upgrade TabBar :) But that will take much more time than this solution.