Danos0100

Results 11 comments of Danos0100

> Try pressing Shift + F10 when it wants internet during install and run > OOBE\BYPASSNRO > it will restart and this time you can click I don't have internet...

As motion has been added to the stable channels of Sunshine and Moonlight, I'd like to push this issue/request. Maybe one could have a toggle to choose which gyro to...

> It looks like the gyro is being used for android devices ([moonlight-stream/moonlight-android#1155](https://github.com/moonlight-stream/moonlight-android/issues/1155)). Hopefully, something similar can be done for iOS Having taken a quick look at how Moonlight handles...

I actually managed to implement it, however this still needs an UI implementation, because my Controller Grip (GameSir G8) emulates a DS5, thus sending dummy motion data (0,0,0,0,0,0) towards the...

(Bump, i'd really like to get this going, but UI still looks kinda hard to understand for me)

Okay, finally managed to understand the UI and the settings. It works. (Whohoooo!) Some Cleanup and I got to read into getting this into a pull request. As moonlight-ios seems...

Enjoy https://github.com/moonlight-stream/moonlight-ios/pull/664#issue-2756818476

Theoretically this should be possible by requesting a 5.1 stream and then running it through Apple's spatial audio library. Multichannel streams don't have to be Dolby Audio as can be...

Okay, so requesting a 5.1 or 7.1 stream is entirely possible and the Apple TV version of moonlight-ios uses this. However when connecting AirPod to the Apple TV, the stream...

This should be implementable in moonlight-ios as well. Steam Link actually uses this to supply the iPhone with 5.1 and 7.1 streams that perfectly support headtracking on AirPods.