DHG-Dav
DHG-Dav
That's not related to deepdanbooru, you should ask the question (or read the readme/explanations) on SD webui.
also, the --seed argument and --do_not_save_grid are ignored, they are sent with the entire chain directly to SD (outside negative_prompt that seems to work as intended)
you can have that in blender though, there are extensions doing exactly that.
openpose in sdui doesn't take hands/feet afaik, but you can use multiple controlnets with canny and depth map for hands/feet, it works perfectly, and it's generated with this tool...
it's not a bug, it's explained here in the readme/presentation... This repo is kind of wrapper around the original webui, giving the exact same results, just changing the way things...
I maybe should've explained a bit more what i've done, but i fearerd the message would be too long (and i'm not english, so it may be confusing to read...)....