David Fillmore

Results 57 issues of David Fillmore

@buffer_screen allows the game to hint that the interpreter should use a backing store for all screen updates, until the game is finished whatever complicated drawing it's doing. It is...

enhancement
Priority: Low

Arguably due to an illegal action in Zen Speaks, which loops forever until a sound interrupt is called. Viola seems to never call the interrupt function. This behaviour probably violates...

enhancement
Priority: Normal

enhancement
Priority: Normal

The V6 Infocom games expect a screen size of 320/200. If the ratio does not match this, Zork Zero will place various screen elements (right border image, compass direction images)...

enhancement
Priority: High

Especially when running Inform 7 games, it seems.

enhancement
Priority: Normal

Games should be able to print as many Unicode characters as possible

enhancement
Priority: Low

enhancement
Priority: Low