D0ctorWh0
D0ctorWh0
I got it working by passing request type byte into UsbDeviceConnection ControlTransfer function and casting it to UsbAddressing. So for my WinUSB commands ``` device.ControlTransferOut(0x41, 0x54, 0, 0, new byte[]...
I've never made pull requests before, but I could try at the end of the week.
I added casting of RequestDirection to UsbAddressing in PerformControlTransferAndroid function like this https://github.com/D0ctorWh0/Device.Net/commit/9bae9f27585be554125e07243f5185ff0b569309 . So I am able to use my request type byte and stopped getting -1 transferred bytes...
Same for me with LM Studio
That would be great. I have no internet connection sometimes and it would be useful to have ability to host local server.
I am using this library to communicate between applications and it's working between .Net 9 and .Net 9 app but it's not working between .Net Framework 4.8 and .Net 9...