Cyruz
Cyruz
These are really handy for mission makers if you want to get the AI to engage various objects without having to force manual firing (`doFire`) etc. Currently in the base...
I'll open this by saying this might be something I've broken! Running binarizer.exe, only populating the mod folder and letting it read the rest from registry it seems to ignore...
### Description Been running through this with @Krzmbrzl but we're pretty much out of ideas (initially). Originally had 1.3.4 installed. Managed to miss the warning about upgrading. When it failed...
Last one (for tonight, sorry about the spam). If you want to setup this script to run automatically on system start, for Windows it's easiest to use the Task Scheduler....
**When merged this pull request will:** - _When cookoff completes vehicles explode (depending on settings)_ In it's currently implementation, when cookoff completes and you have `destroyVehicleAfterCookoff` enabled, there is a...
**Is your feature request related to a problem? If so, please describe the problem.** In theory this _should_ hopefully resolve a few issues. - Dynamic CPU clock speed under Windows...
**Describe the bug** Running the main.py causes a constant micro stutter on GPU output, measurablable with tools and noticeable in games (frametimes spike). **To Reproduce** Steps to reproduce the behavior:...
**Arma 3 Version:** `1.80` (stable) **CBA Version:** `3.6.0` (stable) **ACE3 Version:** `3.12.1` (stable) **Mods:** ``` - CBA_A3 - ace ``` **Description:** - In the CBA settings having `force force ace_mk6mortar_useAmmoHandling...