Chris Lord

Results 35 comments of Chris Lord

Re 4, perhaps you could add a compiler built-in that users could mark variables they don't expect full 16-bit comparisons on? That could then aid with the static analysis. [Edit...

I was just looking at this to see if it'd be a good first issue... The devhelp for g_application_activate says that this results in the "activate" signal being emitted on...

4096x2160 is a pretty unusual resolution. Is it definitely valid? Does it work outside of cog? I'd have expected 3840x2160 on a 4K display.

I like the solution using PushItemFlag, but it would be nice to be able to use it like you can style flags, so you could push a flag that causes...

In my use-case, I have a UI where in its 'mobile' mode, there is one main view, then a series of smaller preview windows. When you press the preview windows,...

Ah, something I just discovered; this laptop has a touch-screen and input works there but not with the mouse. Unfortunately, this is still the case with an external monitor plugged...

I guess this doesn't need much more conversation, but for the record, I'm also working on some bits and the white-space issue is making things difficult. It's harder than it...

Promising results after profiling it vs master, similar to the previous rendition of the patch but with more pronounced results as this version now handles dehydration and never falls back...

As expected, --enable-bundle breaks the worker trying to load the fzstd node module - my current thinking is to use m4 in a similar way to how we generate bundle.js...

I have a version that works with bundling now (I think), but it seems including fzstd in CanvasTileWorker.js then breaks uglifyjs... Not sure why this is yet, will continue with...