Matt Davies
Matt Davies
You need to add the `paw` feature to `structopt`
What is the problem with having a ImGui object? The instance can keep track of it's own IO etc. On Thu, 14 Apr 2016 at 17:06 omar [email protected] wrote: >...
I would definitely prefer the ctx.Button() way that ImGui::Button(ctx). I don't agree with bindings-friendly as every scripting language generally deals with C++ object bindings. It would get rid of the...
I'll take the compliment! On Sat, 7 May 2016 at 13:59 omar [email protected] wrote: > Cleaned up the messy/confusing Set/GetInternalState functions, and added > > ImGuiContext\* CreateContext(void\* (_malloc_fn)(size_t) = NULL,...
That's ok. That's how windows and OS X handles it On Thu, Jun 16, 2016 at 16:14, omar [email protected] wrote: > ImGuiInputTextFlags_NoLiveEdit (tentative name) would only apply the > value...
I don't think you should have different defaults depending on the type of values (string or float etc). I think it should be consistent in the API. Maybe make live...
Great. Well done!
Linux will definitely be a bigger player in the video games scene. I'm in the industry and we're already talking about Steam Deck, and I personally use Pop!_OS that runs...
Has anything been done with this issue? Ligatures in code is obnoxious as it joins characters that belong to separate entities. For example: ":m .+1==" should not join the ==...
Use std::string to produce your null terminated string: std::string(start, end).c_str() On Wed, 20 Jan 2016 at 07:36 Paul [email protected] wrote: > string_view will never be used because its C++11 >...