Arthur Schwaiger

Results 14 comments of Arthur Schwaiger

Workaround, use the ::before pseudo-element: ```SCSS .input-range__track--active::before { position: absolute; content: ' '; left: 0; right: 0; top: -6px; bottom: -6px; } } ``` (all credits to my colleague, BAA).

@malte-wessel I understand why you're not happy with this implementation, but window resize is still an issue with this package. Do you think we could, at least, have a public...

@jugglingcats maybe you'll find something interesting in my react-three plugin: [React-three-renderer-html3d](https://github.com/Colmea/react-three-renderer-html3d) (an example on how to use it: [example here](https://github.com/Colmea/facebook-webvr/blob/develop/src/app/components/facebook/Post.js) Basically, it uses an HTML element and the CSS3D feature...

@brysonandrew That's exactly what the [React-three-renderer-html3d](https://github.com/Colmea/react-three-renderer-html3d) is doing :D `` component is actually a THREE.CSS3DObject

Indeed, react is still a dependency and not a peerdependency, my bad. Please feel free to create an issue in the proper repository (https://github.com/Colmea/react-three-renderer-html3d).

Here is a list of new objects since r80. Note: I don't know if you want to support all buffer geometries ? ### Geometries: - [ ] ConeGeometry #### Buffer...

React-three-renderer doesn't directly support VideoTexture at the moment. But you can, as always with missing react-three-renderer features, use plain javascript to achieve what you need. In this case, you can...

+1, need this :) ping @EvanDotPro

Hello, @mattiaband @digitalgutenberg Did you find a workaround ? I need a "height:100%" in my CSS, so remove this style is not an option for me.