Ryan
Ryan
that sounds really interesting the way animations currently work in the library with regards to knowing what piece to move where is very unintuitive and a real pain, so by...
awesome, looking forward to seeing the update
This is incredible, I've only had a brief read through as I'm very busy lately but when I get time I will try to turn this into some documentation that...
[react-chessboard](https://github.com/Clariity/react-chessboard) (that was made because this library is no longer maintained) has onPieceDragBegin and onPieceDragEnd
Instead of: ``` const localGame = useMemo(() => new Chess(), []); const [chessBoardPosition, setChessBoardPosition] = useState(localGame.fen()); ``` can you try how it is done in the examples?: ``` const [game,...
looking good, with some clean up I don't see any reason why we couldn't add this however it may be beneficial to export the spare pieces as components, as well...
 There might be just a few changes coming soon, working on 2.0 (high file changes are due to switch to tailwindcss). Ill make sure to include a License
this project requires a lot of work to bring it up to scratch and make it actually possible for others to contribute, I am working on other projects right now...
closing due to no activity
closing due to no activity