Jakub Marcowski
Jakub Marcowski
Fixes https://github.com/godotengine/godot/issues/88015. This one simple change ```diff - ShaderCompiler::DefaultIdentifierActions actions; + ShaderCompiler::DefaultIdentifierActions actions = {}; ``` is enough for Godot to compile on my setup, however, @akien-mga pointed out that...
- Implements 🟪**Algorithm**🟪 **_Delaunay3D_**: `Delaunay 1000 points in 3D` benchmark of the **Math** category proposed in #36. - Depends on https://github.com/godotengine/godot/pull/83353.
This PR replaces [`black`](https://github.com/psf/black) static checking suite with [`ruff`](https://github.com/astral-sh/ruff). It's a pretty big change, and I understand it warrants discussion, which I welcome and look forward to. The basic premise...
WIP
### Check for duplicates - [X] Checked ### Service Name id Software ### Comment id Software LLC ([/ɪd/](https://en.wikipedia.org/wiki/Help:IPA/English)) is an American [video game developer](https://en.wikipedia.org/wiki/Video_game_developer) founded on February 1, 1991, by...
- Redo of #4408. --- - This PR updates the third party library `zlib` to current stable upstream version: `1.3.1`. - Since commit https://github.com/madler/zlib/commit/6201f893846bfd22faf060e84a3bb7bfc0e61761 no patches are needed downstream. -...
This PR introduces a README file to the thirdparty directory, akin to how it's done over in [Godot's repository](https://github.com/godotengine/godot/blob/master/thirdparty/README.md). The reasoning behind this addition is to ease the process of...
> For example, it occasionally segfaults on some platforms and is missing key features such as the ability to set a window icon. While it would be possible to add...
- Fixes #3762. - Added a CSS rule to inject a non-breaking space into empty list items. - This ensures proper spacing in lists even when no content is present.