ChristianKilduff
ChristianKilduff
> From a technical perspective this is fairly simple - mods *are* zip files, just with a different file extension (`.jar`). In addition, we already have lots of code for...
if the loader is designed similarly to fabric (which looking at the file visitor it looks the mostly unchanged) in grabbing file paths as candidates it might be difficult but...
> Zip support for modpacks is certainly an *interesting* idea, however it depends quite heavily on what the zip contains. For example downloading a modpack zip from curseforge doesn't actually...
If you want control over the perms of your staff you should prob use a mod like https://www.curseforge.com/minecraft/mc-mods/player-roles. this an example config for player roles that would give the role...
> Or better yet: use [Luckperms](https://luckperms.net/) ive wanted to use luck perms but I couldnt get it to work on the base permissions like /ban and /whitelist so I chose...