Alexander Pluzhnikov

Results 7 comments of Alexander Pluzhnikov

❗ Finally I found the reason why it's happening. There is a Unity bug, it's already registered, thus it's not related to Firebase at all: https://issuetracker.unity3d.com/issues/folder-name-is-truncated-when-dot-is-used-in-the-name Be more concretically, you...

It's because ScrollRect is updating by using velocity from component. Mouse wheel doesn't change this value. You can do a small workaround: compare the anchored position of content transform between...

Похоже, здесь проблема спрятана несколько глубже. Такие приложения могут самостоятельно преобразовывать ссылки, чтобы как раз использовать deep link. То есть, например, на выходе получим не https://open.spotify.com/track/5eGeIWhWdLFlbCiuROoFwD?si=c718047ab6f74d68 , а что-то вроде...

Как вариант, есть еще нативный способ реализации: https://developer.apple.com/documentation/xcode/supporting-associated-domains Тогда можно будет перехватить music.yandex.ru. Здесь потребуется аккаунт разраба.

In our case we have built CI/CD pipeline on top of Cygwin and host installation of Unity. No Docker used due to it's limitations. Therefore it's possible. Yes, this method...

Well, while you are trying to investigate the problem, I've managed to make a dirty workaround. It stops AsyncStreamReader after 10 seconds of waiting for reading from any of pipes....

It was reported to Unity a few months ago: https://issuetracker.unity3d.com/issues/linux-unity-editor-fails-to-import-the-project-in-batch-mode-when-building-on-the-linux-vm-environment I noticed there that it's not really resolved and still persists in modern releases. Currently I'm looking forward to find...