Victor G
Victor G
I'll work on this, it's just that it works when you play and change the pitch, but when you play it with the pitch already given, it doesn't for some...
I think the failing on cpp is a false alarm, cos I have everything ok (testing on desktop at least), and if I check on the cpp builds, there seem...
I also addressed the concerns that you have about the code I made, when you can tell me if you have any questions about what I replied or adding some...
Got a question, will this have backwards thingy? like, two options or just like make this as definitive?
> Also I plan to release 5.0.0beta with everything except this change, so people can ease into the changes. how about in the beta make a tweening on the old...
> I don't know what tweening means, in this context, I don't know how i would make this backward compatible without doing some hacky stuff breaking typeSafety, and I do...
> do you have a suggestion? I can't think of a way to accomplish that I'm thinking of a way but it would be runtime, not compilation warning tbh
@Geokureli I need to ask this just in case, the `() -> FlxState` is supposed to make `create()` deprecated or something like that? cos I've been trying to add them...
@Geokureli wdym with "doing it locally?" you want me to make like a small fork introducing that or some shit like that?
Hm... so how can I let you know about the changes? I post them here or something like that?