web3.unity
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🕹 Unity SDK for building games that interact with blockchains.
Poll user's wallet information like chain or network changed, account changed
RE: Conversation with Tim and Jon regarding dynamic NFTs which are explained here https://ethereum.stackexchange.com/questions/87853/updating-erc-721-tokens-metadata-after-it-was-minted and here https://blog.chain.link/what-is-a-dynamic-nft/ about updating NFT metadata on the fly. I've previously done this via mappings...
## Changes - Add enum for broadcast method, so the method is usable in different environments. - Add `SetApprovalForAll` function to `ERC1155` Tested on WebGL, not yet tested for Web3Wallet...
Create a class `Contract` that take a provider and/or a signer as parameter to interact with, the contract address and the contract ABI. The contract ABI will be parsed to...
**Describe the bug** When I try to run Web3GL.SendContract value I am getting this error and I checked that my inputs are correct also when I try to add my...
fix some typos
Refactored ISigner's async `GetAddress()` method into a sync `PublicAddress` property as none of the implementations required async. **This introduces breaking changes for the users. TODO: Merge into a release branch...
Original Call & Send methods of Contract class operate with arrays of object `object[]`, for both input and output values. This leads to a lot of boilerplate code each time...
**Summary** Integrate the Hyperplay SDK into a sample scene and documentation **Suggested features or ways to address the summary** Follow the docs and provide a reference implementation of the Hyperplay...