Cerzs
Cerzs
@Veshurik Try drag and drop the game exe into the krkrExtract.exe
Hi @gravydevsupreme just curious, any ETA for this feature? I've found some games with TMP, mostly from MangaGamer. Ty!
Hm, maybe doing it in parts? Spanish uses [these](https://jrgraphix.net/r/Unicode/00A0-00FF) characters only, for example. Including various languages into a font maybe would create a very large font, 10+ mb perhaps?
I've tested with Cartagra, the game just keep freezed. I'll try with other games. Rei does the same thing.  Unity version:  Also getting errors but running anyway. ...
Yep, the game is now working, but as you say, is not compatible with this old version.
I'm trying to find a game 5.5 or newer, but all that I found is 4.x-5.3 Free Friends 2, for example: 
I was wondering, some games includes .ttf fonts in their .assets, is not possible to redirect the TMP to that .ttf file?
 This may not be useful, but TMP textures can be read/saved with a Photoshop NVIDIA plug-in. The bad news: You have to modify the symbols you don't need for...
I'm having the same problem. The new file is larger than the original and does not work. I have a lot of odd names like this: Scene/60_Battle/Main/Stage/Background/**a?a??a?.pactex.x**
@SUNCRIS I unpacked the .afa without japanese locale, then tried to pack using jp locale and got this error: `ERROR: stat("Scene/60_Battle/Main/Stage/Background/a?a??a?.pactex.x"): No such file or directory`