Causeless

Results 5 issues of Causeless

Hey, I am porting a project from LuaBind to Sol3 and was wondering if I could get some help. We've got a lot of old scripts, and a long history...

This PR adds the capability to the pathfinder to intelligently generate paths based on the actor's jump height (i.e, how far vertically they can fly using their jetpack). Previously, actors...

Refactors a buncha stuff, simplifies PresetMan by moving stuff to a new ModuleMan. Allows runtime enabling+disabling of mods, though likely needs a little extra work. MaximDude's work

**Describe the Problem and Suggested Improvement** Crab bombing was an effect caused by old technical limitations to the game that were removed a long, long time ago. Effectively, the combination...

enhancement
good first issue

Packages saves into a zip, reducing disk usage and simplifying save management.