Carter
Carter
Similar to how you can offset the snout position, it would be nice if you could move the wings up or down on the player's back, and potentially adjust the...
Keyframe values should be able to accept operations to allow for more possibilities while animating. The ability to use functions to set values rather than overwriting them on the next...
A list of lower priority known issues with current versions: - [ ] Crying Obsidian blocks no longer emit particles. - [x] Mycelium shapes do not emit particles. - [x]...
Incredibly weird interaction I've discovered between the Figura Model Format plugin and sound keyframes. Having the Figura format plugin installed breaks the "Animate Effects" sound keyframes in a way that...
It would be useful to be able to preview different tintindex values separately, and assign them different colors. Currently, the plugin tints every value to the same chosen color, and...
### What are you trying to do, and what do you expect to happen? I have "Center View On Selection" as Shift + C, and "Center Pivot" as C with...
### What are you trying to do, and what do you expect to happen? When deleting a bone and undoing the deletion, animations on the deleted bone should be restored....
### What are you trying to do, and what do you expect to happen? When holding CTRL and clicking a series of faces, each one clicked should be added to...
### Detailed description of your suggestion It would be useful to have a view mode that works similar to the existing Solid option, but tints cubes/meshes based on their marker...
### Bug Description When Only Animate Visible Textures is enabled, animated GUI sprites can freeze on frames they shouldn't depending on when you close the GUI. I believe this has...