Carlos Fernandez
Carlos Fernandez
Pardon my complete lack of expertise, but I started digging around recently (with a weapon instead), and after cross referencing with existing converters, it seems like part of the cause...
Good catch. For those monsters I believe the reason I didn't was because I wasn't sure, but I don't think there's any non-elder monster that resists any trap, except *maybe*...
I kinda like the idea but we'd have to look at popular modules. That location is where certain permission visibility modules put extra data for example. Below the name is...
I think in the almost entire year I've been devving, not one issue stemmed from differing dev environments (outside of failing builds because someone didn't npm ci), outside of users...
Just noticed this sorry. This is a full feature list that leads to the entire thing not really be closeable, and it should be split apart. Spell areas might be...
This is actually something that's been talked about, but as a new journal page type, not as an actor.
I think ideally there wouldn't be a lore re, and it should be baked in as part of whatever gives skill boosts. We're going to want something smarter for skill...
How would you handle it? I thought transferring it to actor data (removing an item type and allowing res to affect them) specifically was the goal and this is pretty...
I think as a tag is fine but showing it directly after rarity makes it look like a trait 🙃 Right above Price maybe?
Wrong way to use format. I'd recommend looking for examples of game.i18n.format() in the codebase