Calen

Results 8 comments of Calen

看起来是patches/minecraft/net/minecraft/server/players/PlayerList.java.patch第501行 `serverplayer.m_21204_().m_22168_(p_11237_.m_21204_().m_22180_())` 人话: `serverplayer.getAttributes().load(p_11237_.getAttributes().save())` 这里出现了问题……把原来的Attributes给复制到新ServerPlayer上了…… 受影响的是 `((LivingEntity)ServerPlayer).craftAttributes.handle.f_22139_/attributes`(是个HashMap) 里面有一个Key的`f_22078_/descriptionId`==`"attribute.name.generic.movement_speed"` 对应的Value的`f_22091/permanentModifiers`(是个ObjectArraySet) 里面存的速度效果会被复制(这个bug套了好多层好难找 吐了……) 我这边测试的结果是speed slowness这两个速度效果会因为修改了Attributes而被保留 防火/漂浮之类的效果似乎不受影响 经测试已确认删掉这一行之后重生的时候速度效果可以正常被移除 看起来这段是作者近期新加入的代码 并且跟forge和spigot的写法都不太一样 感觉应该把这一行删掉 不过不是很确定会不会影响到其他地方 还是请作者来决定如何修叭~XwX ![image](https://github.com/Luohuayu/CatServer/assets/135932489/f6e8ddc9-72eb-4e30-b1a7-77a3b840e2cf) ![image](https://github.com/Luohuayu/CatServer/assets/135932489/32fa2cf3-415f-40ba-8653-8dba126da2d8) @Kotori0629

看起来这是沉浸工程的bug诶 在纯forge服务端试了也是这个情况(

这个需要在server.properties里设置enable-rcon=true 我这边测试了设置好之后在npc里写plugman reload指令是可以执行的w

> This is quite impressive! Well done for bringing BuildCraft to 1.18.2! > > I'm a bit miffed that you beat me to it ([I'm still working on a BuildCraft...

> I'm trying to run this in eclipse and getting a few problems: > > ``` > [00:15:10] [modloading-worker-0/ERROR] [ne.mi.fm.ja.FMLModContainer/LOADING]: Failed to create mod instance. ModID: buildcraftlib, class buildcraft.lib.BCLib >...

> @LRW-Calen I was wondering if I could add you on discord and talk about this, I'm looking to help contribute, thanks!! Emmmmm... It's ok to add me on discord...

Oh...... I'v not found I can upload a local file as a release until several hours ago...... I thought releases could only be created from other websites like jenkins... A...

> I've created a proper [branch](https://github.com/BuildCraft/BuildCraft/tree/8.0.x-1.20.1) for this, but I'm not going to look at this until after Christmas now. > > Initial thoughts: > > * Trove would best...