Christopher S

Results 13 comments of Christopher S

> A solution for me ended up being: > > * Cloning the latest version of the OpenVR repo > > * Copying the `linux64` folder from inside of `bin`...

Glad to see I'm not the only one running into this issue. Are you running it natively or with WINE?

I found out that the finished compiler was placed in `/BEE2.4/dist/BEE2` rather than `/BEE2.4/dist/64bit`. I copied the compiler folder to the 64bit folder and it doesn't complain about the compiler...

> @CStafford-14 might be related to #1624, make sure the config folder exists I can confirm the config folder does exist and the issue still persists. However, when I executed...

> I can compile successfully through this workaround, but I get a different error upon trying to launch: > > ``` > [I] utils.setup_localisations(): Language: 'en_US' > [I] BEE2_launch.(): Arguments:...

Would issue #450 be related to this? It might be an issue with how ISPs let data through their firewalls... Is the crewl.ink server a full relay and transmits data...

Should this disable prox chat during a meeting?

You bring up some valid points.As for your point with Soul Binding, you may need to die under the weakness effect as an alternative to the being killed by another...

And so do I. - OS: Ubuntu 20.04.3 LTS - Kernel: 5.11.0-43-generic (x86_64) - GNOME version: 3.36.8

Having the same issue, however, creating the `game` and `GAME` directories doesn't help as it throws the same error. System specs: Brand/model: Framework Laptop 13 OS: Arch Linux Processor: 13Gen...