Bubbus
Bubbus
Crosspost from FP: HP actually performs worse than it should - it's down to a tiny obscure bug which has been around for at least 2 years. The HP code...
Hi, see if c2a9ac435f5ea6c2d79ab99037e2a696a870e2f3 fixed it for you. Could be the case that some server settings were triggering a bug in the EA2 library.
Frankess added some fusing code a while ago, but I'm not entirely sure how it works. Might be an ammo attribute? There was some discussion about flak shells a few...
Being able to set the fuse time of shells with an input is probably OP, it lets you top-attack tanks pretty easily. This is one of the major arguments against...
The version checker looks at a file in your addon folder and checks if it's newer than the last update. This check only happens on the server and the players...
Alright, it's going to be difficult for me to diagnose the real cause of this problem for you if it's just happening in your singleplayer and nowhere else. In this...
Added the home-page at https://github.com/Bubbus/ACF-Missiles/wiki Also added the guidance and fuse libraries. I'd love some help on the tactics guide as that isn't my strong point.
Anyone feel like helping with this? I'll fill in the how-to guides soon but I don't know what the current balance strategy is so I don't want to fill in...
Thanks a lot, I gave it a spellcheck pass for you. Good advice btw.
That would be nice, and it'd also be a nice reason for someone to sidestep the downsides by making a E2 which only does the good stuff. To create something...