Brokkonaut

Results 24 comments of Brokkonaut

``` '464': name: Jacobus7 traits: spawned: true location: world: freebuild x: '-5565.4988' y: '74.5' z: '5360.6706' yaw: '-146.08541870117188' pitch: '0.0' inventory: {} lookclose: enabled: true range: '5.0' realisticlooking: false gravity:...

Maybe while the player is in some area where he cannot receive items, the other player should not be able to deny it.

Maybe only create it when config/paper-global.yml did not exist on server start. So it will be created only once but if you delete it it will not be recreated.

> Someone in the Paper Discord suggested that this may be related to "the workaround for client CPU spikes on chunk change" If you think it was that change, did...

It was changed here: https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/4f34a67b5ed70f88ef857d13de1ee3ec433f0ad7 but thats more or less another issue - currently with or without the changes in pr #113 the server would fail when taskids overflow, because...

You should add respawning at the respawn anchor when updating to 1.16: https://github.com/Brokkonaut/Multiverse-Core/commit/126e005057c33e39da784ea2bcec863a71d620ac#diff-007320f3c3d7e7ef72ba8edfcf728c30ceb1e940504eff3378ea96f43cebe0e7R73

There are some dependencies that are not yet updated, so I think we have to wait.

What I would like to have is a change in the plugin loading system, so when a plugin cannot be loaded or enabled for any reason the server should not...

thank you :) we we had the same issue on our server

In contrast to armor stands, which can be affected by collisions, gravity or flowing water, display entities do practically nothing in their tick method. Therefore, it really should not be...