Broderick Carlin
Broderick Carlin
What is the current state of this PR?
> IMO the most important traits to have implemented for references, if you want to use it in higher level crates, would be `Drawable` and `Dimensions` I strongly agree the...
I was also going to bring up the point of external utility of the traits such that from the perspective of an external developer how might I utilize these existing,...
> What would the benefit of having a common trait to determine a glyph size and the size of a sprite sheet be, if there is no common API to...
> The display size is already defined by the `Dimensions` trait, which is required by the `DrawTarget` trait. The usage of the `Dimensions` trait in this case implies that a...
> `DrawTargets` have a position. You can use a translated coordinate system via... Not sure why I completely blanked on that - yeah, with this clarity I don't see much...
It is most likely outside the scope of this PR, but it may be worth investigating adding something akin to embedded-hal-compat to ease interoperability between crates while also enabling e-g...
It appears CI is failing on this PR just as a result of failing to fetch `https://img.shields.io/matrix/rust-embedded-graphics:matrix.org`. This is most likely an intermittent error and rerunning CI should allow it...
> Interesting, but I'm a bit hesitant to add so many trait implementations for generic types. Can you elaborate on what may be causing the hesitation? The implementations for `&T`...