Brian Howard
Brian Howard
I'm new to CMake so I'm not entirely sure if this is the best solution, I was running into issues with `real_t` not being set correctly on my project. I...
I didn't see anything related to shape casting. It would be nice to cast shapes like you can rays.
I wonder if there's a solution to this, so it's worth noting I'm adding effects to each sub track, like reverb, instead of on the main track. After I fire...
Hi there! Basically I'm trying to merge two meshes together, a sphere and a cube. I'm getting this:  **Visualization:** I am using Bevy, here's the relevant bits: Cargo.toml: ```toml...
Before looking at this plugin I had a very manual setup, and what I was doing was running some compute passes that modify a heightmap in a storage buffer. The...
**Challenge:** Allow a custom material to read from the same storage buffer a compute shader writes to. https://github.com/Kjolnyr/bevy_app_compute/issues/21 Adds a new example `shared_storage`. It runs a compute pass every frame...
I would like to add a storage to a compute worker and then retrieve the handle to it (`Handle`), so that I can use it as a uniform on a...