Bram Stout

Results 3 comments of Bram Stout

Keep in mind that MiEx has material template, so you don't have to use MaterialX materials or UsdPreviewSurface materials. You could for example create some material templates where you essentially...

In trying to get Unreal Engine to fully load in MiEx exports with materials, I've ended up extending the material templating system to also be able to write out the...

If there's anything that I can add to MiEx to help integration between MCprep and MiEx, then please let me know or open an issue on the MiEx repository!