Brah Rah

Results 10 issues of Brah Rah

It's pretty important to have text in a game. Blenders text object would be perfect for this. With a node that can dynamically change the text/font/size etc. it would pave...

feature request

For presets and waveforms it's not much of an issue as presets can be imported via banks and waveforms via folders but lfo shapes can only be imported one by...

### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits ### What happened? TypeError: click() got an unexpected keyword...

bug-report

lama-cleaner --model=sd1.5 --device=cuda --port=8080 lama-cleaner --model=manga --device=cuda --port=8080 throw: lama-cleaner: error: argument --model: invalid choice: Are they currently being added like mat?

Automatic1111 has a models folder where all the models can be placed in. I could not find something like that for LC.

I'm on linux mint 21. Error: ![Screenshot 2023-01-06 13:46:10](https://user-images.githubusercontent.com/40721994/211015353-c3ba31c2-e7f2-4eac-a7f6-dd46d3627103.png)

Maybe we can crowdfund the update? Hope it's not abandoned...

![Screenshot 2024-02-23 15:13:31](https://github.com/noio/Pixel-Unwrapper/assets/40721994/fc0e82b8-4c32-4dba-9308-0e6ee84280d3) I've used both unwrap basic and unwrap grid and it unwraps like this.

This is how I handle trapezoids: ![Screenshot 2024-02-13 18:35:08](https://github.com/noio/Pixel-Unwrapper/assets/40721994/b87b8732-da95-4ba8-9048-49c4c23809b8) Note the aligning pixels on the edge: ![Screenshot 2024-02-13 18:35:45](https://github.com/noio/Pixel-Unwrapper/assets/40721994/225ea0e7-3ea7-413b-a501-a86c76a8a1a6) you can even do: ![Screenshot 2024-02-13 18:37:49](https://github.com/noio/Pixel-Unwrapper/assets/40721994/1a503323-7fb4-4e22-998a-305e6a3febb0) I'd really like to...

### Describe the project you are working on I'm working on a Godot tool/addon that makes changes to scenes and tscn files. ### Describe the problem or limitation you are...

topic:editor