BocuD
BocuD
Me and a few others are working on a large world that already has persistance, and we have been relying on an avatar parameter based saving system for about a...
@GroovyTeacup @PennyBunny I was actually mainly asking @dtupper about this, i suppose i should have made that clear 😅 I was not aware that VRCX added this functionality. Thats good...
As someone who usually praises VRChat for the freedom and creativity it allows, i cannot agree with you (@DarthShader) more. Some of these decisions are very strange and are holding...
Thats a good suggestion. I actually considered adding a feature in the past to upload both platforms and then mark the file as uploaded later (when both uploads are successful)...
Once i get a full stable release of the current (world) version out there it will be more of a priority for sure, but currently i'm not working on it....
Hey, currently it doesn't actually support uploading avatars, but 95% of the work to add this is already done, so it would be trivial to add at this point (all...
I can imagine that, as it was to my workflow with worlds haha. I'll see what i can do for a bit.
I have made little changes since that initial push, have been quite busy with other projects as well 😅 If you want to try to have a look on where...
This seems to still not have been fixed and is becoming quite a problem for us. Fixing the issue would be a single line code change, is there any reason...