Blaubart

Results 21 comments of Blaubart

I solved it by using while loop and two commands: gen.IncrementFrequency (REG0, freq); gen.ApplySignal(SINE_WAVE, REG0, 0); gen.IncrementFrequency is able to increase or decrease frequency gradually to the value you like...

Yes I decreased till 0 > Am 14.03.2023 um 17:39 schrieb ma7555 ***@***.*** ***@***.***>>: > > > I tried gen.ApplySignal(SINE_WAVE, REG0, 0); but the clicking is the same as with...

freqValueNeg = (-1 * freqValueOld) / 8; int i = 0; while (i < 8 && freqValueNeg < 0) { i = i + 1; gen.IncrementFrequency (REG0, freqValueNeg); delay(1); }...

pefect! Sorry, that I couldn’t really help!! > Am 21.03.2023 um 22:04 schrieb ma7555 ***@***.***>: > > > I still find the cleanest turn off is using > > gen.EnableOutput(true);...

Yes, I am welcome to test on the OpenVario. Can you briefly describe what exactly you would like to have tested? I have the OpenVario but none of the devices...

Thanks für your fast answer! I will check again and send you more information.

I think I've figured out where the problem is. My OV with Cubieboard is generally not performing well at the moment. That's probably why the screen wasn't refreshing correctly, and...

You mean „High resolution terrain“? I didn‘t activate. I generate the map always the same way. I have no idea why the map is so huge.

I always used the same settings. Is there a reason why the map is so huge now?