Mikkel Rasmussen
Mikkel Rasmussen
Add Apache 2.0 to `bevy-website` to be consistent with [bevy](https://github.com/bevyengine/bevy). As [mentioned by cart](https://discord.com/channels/691052431525675048/745355529777315850/1000155066080178266), this relicensing would not be as comprehensive as bevy's relicensing. There are currently [90 contributors](https://github.com/bevyengine/bevy-website/graphs/contributors) that...
## (WIP) Part of #159's tracking issues : - Prettier small cards in list view - Assets can have one primary tag and several secondary tags, can filter on tag...
## (WIP) Part of #159 - Asset search Related to #2 - Searchable bevy Based on being active in the bevy discord help channel, some of the questions asked have...
Here it is, the first draft of the monthly update for Bevy. Any feedback is highly appreciated and very much encouraged. Here a few points we should make clear/discuss prior...
## (WIP) Part of #159 - Enrich with crates.io data (license, Bevy version, ...) Using alyti's [cratesio-dbdump-lookup](https://github.com/alyti/cratesio-dbdump-lookup) we are able to search for crates based on their crate name and...
The Plan: - [X] Change rotation of TopDown cam, either a rotation or aligned with player rotation - [X] Make FollowBehind actually work, make parenting work ([See the issue here](https://openprocessing.org/sketch/1201839))...
Together with `bevy_dolly`, the input manager should unify the control scheme and help users with a more ergonomic api.
Use an arbitrary entity as the player instead of an asset. Update documentation as well
Looking at the [refactor branch](https://github.com/BlackPhlox/bevy_config_cam/tree/refactor), I realized that I wanted something more customizable for the users, so switching to bevy dolly 2.0 would allow user to use or create own...