JaredBGreat
JaredBGreat
I'll try to look into this when I can. I've never used the ebwizardry mod; it may need some kid of special handling. No promises when; I just released my...
I've downloaded electroblobs wizardry code -- I can't get it to compile, and probably need to roll-back my Java version to make it work. I don't think adding support will...
Sorry it took me some time to get back with you. I took a look at it some time back, but could at the time figure out exactly how to...
I can see if there is anything about it.
Mineshafts and ocean monuments definitely generate, and temples, wells, and igloos definitely generate. The locate command may be broken, though I'm not sure how it could be fixed. Woodland Mansions...
Which chunk generator were you using (which world type, climatic-realistic or climatic vanilla)? Anyway, chunk generation should really be uneven. As long as you aren't moving to a new continent...
I didn't know about /forge gen -- I don't think it existed years ago, since there use to be mods and apps for doing that. But OK, now I've tested...
I have two idea where the lag might come from. One is that the way the influence of different around a chunk are averaged is complex and done for every...
I tried to include Climatic Biomes support for this mods biomes ... but may have to remove it. I'm sorry, but making things work with resource locations that have white...
This probably has nothing to do with Tolkien Mobs ... it may just be a rare bug that you lucked into after installing that.