Bia10
Bia10
still cant figure where is that dllExport attribute from if there is no using reference to it it wont build on .net5 as i implied before a 32bit c++ .dll...
 Happens during execution of a profile? Yes, DurotarGrindTo11 When during execution of a profile stuck occurs? Movement from one grind spot to another. Can stuckness be resolved by existing...
 Happens during execution of a profile? Yes, DurotarGrindTo14 When during execution of a profile stuck occurs? Movement from Player.Position to unit's corpse position. Can stuckness be resolved by existing...
Related to #69, seen it happen at least twice now. No clue what triggers it. Edit: Its likely being triggered by GetWindowText() returning empty string, however that doesn't tell us...
some further notes: not all mobs are affected the same the process: mob takes hit mob dies mob sprite get de-spawned mob sprite reappears frozen, the duration spent reappeared varies...
heres same event from viewpoint of release mode 
consistently on maple admin npc on field 10000 
with release mode 
I completely agree, there's a lot to be done to improve this project especially making it consistently and coherently adhere to fundamental design principles. A place to discuss is must....
Also got this after the 11.1 update, as workaround you can revert back to version 1.4.1