BestMordaEver
BestMordaEver
Steps to reproduce: 1. Create a new guild, delete all default channels, invite your bot there 2. Create a text channel, call it root1 3. Create a category, in it...
If someone is connected to a voice channel and that voice channel gets deleted, discordia fires off voiceChannelLeave events, but doesn't provide second expected parameter - channel.
Whenever I create bodies in love.load I get normal shadows as on first screenshot. But whenever I create bodies from other places in code it gives me situation like on...
Is there a specific reason `Cache:_insert` doesn't apply `:_load` to deleted objects? If no, then this PR should fix that.
Example with the permission overwrites, but I can see this potentially happening with other objects too ```lua client:on("ready", function () local guild = client:getGuild(" ") local channel = client:getChannel(" ")...