Berstanio

Results 131 comments of Berstanio

> Is there a reason why metalangle needs to be compiled by the user? Would the latest release, such as https://github.com/kakashidinho/metalangle/releases/tag/gles3-0.0.6 work instead? No, just it isn't tested at the...

> Yes, that is my point. I'm not against using MetalAngle, and we can have that option in both ios backends. That should be separated from bringing MOE back as...

So what are the next steps here for me? That is what I think: I would exclude MetalANGLE from this pr and put it in its own repo where it...

Sorry for the earlier miscomment. Hitting "enter" was for some reasons "comment". So I've seperated MetalANGLE support into a different repository: https://github.com/Berstanio/gdx-metalangle Installation guide can be found in the README....

> What all needs altered in the robobm backend? Is it natives only, or does it include java changes? It's only java changes. The GLkit bindings needs to be replaced....

> These changes are probably best done by implementing a separate `IOSGraphics` class, like `IOSGraphicsMetalGL` and publishing that as it's own repository. (Until it is mature enough to merge into...

I took a deeper look and I think there are a few problems with that approach. I can't easily override IOSApplication. https://github.com/libgdx/libgdx/blob/f27c5685262c3ee55fa9c0267e73de021e6d4b93/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/IOSApplication.java#L170-L172 In order to return a IOSUIViewControllerMetal and properly...

First of all, is this still the right place to publish information regarding the MetalANGLE implementation? So what have I done so far: I created the MetalANGLE ios natives, the...

> What exactly do people need to do for testing with own games and what should be looked for when testing? 1. Add this repository: maven { url "https://s01.oss.sonatype.org/content/repositories/snapshots/" }...

> I tried running your sample project, I also built the MetalANGLE.framework by following the MetalANGLE Dev doc, but when I launch it on the iPhone simulator with launchIPhoneSimulator, the...