BenjaminAmos
BenjaminAmos
# Description This pull request fixes incorrect maze collisions by partially-reverting the maze tile changes in https://github.com/MovingBlocks/DestinationSol/commit/e5f6c68524ef8867d06c80c504bb127ccdde643a. This causes the sprite tile textures to be correctly flipped, although it prevent...
# Description This pull request adds a module select screen, which allows the player to choose which modules to use when starting a new game.  # Testing - Continue...
# Description When #607 was merged, it broke the determinism of world generation. This means that continuing an existing save would often end-up generating a completely different system than the...
# Description Since I was looking from the project documentation anyway, I thought I'd try-out the new (beta) issue forms. This makes the new issue process look a bit nicer,...
# Description I noticed that the `CONTRIBUTING.md` document still references IRC, which I do not believe has been in-use for a while. As far as I know, activity is almost...
Some things that could be improved on after merging #622: - [ ] All remaining uses of `ContextWrapper` should be removed - [ ] Make `@Inject` in NUI screens use...
# Description This pull request makes spawning the golden asteroid conditional on enabling a debug option. This option is on by-default in from-source workspaces. Whilst the ECS asteroid is a...
# Description This pull request re-arranges the "GitHub Contributors" section of the credits sequence to fit on smaller screen sizes. It does this by breaking it apart into multiple sections....
# Description This pull request moves the input control constants from `GameOptions` into a separate `DefaultOptions` enum. `GameOptions` has been changed to instead use a dynamic map of controls to...
# Description This pull request converts the Talk screen to NUI. It should functionally identically to before, although there may be some minor visual differences. ### Before  ### After...