BeniGrosse8

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> For packaging github variant of plugin see: https://github.com/getnamo/SocketIOClient-Unreal#github. You need to convert project from bp only to hybrid/supporting c++. Still getting the same Error message in Visual Studio: "UnrealBuildTool...

I used the .7z file! Should i try the .zip?

> .7z is the correct one, what platform are you building for? Windows? > > Do you have the precise error messages? with the .7z download I get this Error...

> You still have a mismatching plugin to editor version. If you want to use a mismatching one, you'll need a c++ file so you can compile it with your...