BeniGrosse8
BeniGrosse8
> For packaging github variant of plugin see: https://github.com/getnamo/SocketIOClient-Unreal#github. You need to convert project from bp only to hybrid/supporting c++. Still getting the same Error message in Visual Studio: "UnrealBuildTool...
I used the .7z file! Should i try the .zip?
.zip does'nt work
> .7z is the correct one, what platform are you building for? Windows? > > Do you have the precise error messages? with the .7z download I get this Error...
> You still have a mismatching plugin to editor version. If you want to use a mismatching one, you'll need a c++ file so you can compile it with your...