Karsten Bock

Results 6 issues of Karsten Bock

We need to think about how want to store data for objects, for example ships, warhouse and maybe other objects need to have an inventory. The old UH used an...

discussion

The current gfx of UH were made for a purely 2D engine. The animations are splitted into 4 (buildings) and 8 (units) directions respectively. The engine would take care of...

units

It is my opinion that testing benefits any programming project. If done correctly in protects against creating and changing code in a way that makes it not work as expected....

enhancement
discussion

When I try to compile with "platform=javascript", which uses emscripten, the compilations fails with multiple errors. The complete log can be found [here](https://gist.github.com/Beliaar/882cecb524ea1cb4714e54d592175ce4), but the main problems are errors similar...

bug
topic:build

Disable code that references editor specific things when TOOLS_ENABLED is not defined. This allows building of export templates.

topic:editor
Hero!

This makes godex compile with commit 92bee43adba8d2401ef40e2480e53087bcb1eaf1, which is the one that was used to build the stable reelase of Godot 4.0. I am not 100% if the function I...

topic:build
topic:godot_integration