Vegard Stenstad
Vegard Stenstad
Now that we split the MDReplicatedMember into a class that we can subclass it would be possible to add a member that would allow for easy replication of ICollection. That...
The GameClock interpolated Vector2 does not currently support prediciton. Adding prediction would be fairly simple, simply calculate the velocity based on the last two updates every time we update the...
Currently if you have a member that is replicated at an interval a message is sent every time the interval is up even if the value has not changed. For...
Currently the GameClock sets the remote offset to be equal to the ping of the player with the highest ping. It would be nice to have a second mode where...
The MDReplicatorGroupManager currently has very simple logic for balancing the updates between frames. What could be needed is some more advanced balancing logic and possibly rebalance logic. Also is it...