Vegard Stenstad
Vegard Stenstad
I would like to have a fast network sort that doesn't require excessive bandwith though, how about I just add a Resynchronize() command or something like that. Which would resend...
I don't see the problem here, except for the GameSynchronizer and the GameClock for the rest of the framework it makes no difference. Most commands are only allowed on server...
I see, well if we want something like that my suggestion would be the following. - Either add a new keyword attribute like `[Master]`, `[Puppet]`, etc.. Maybe something like `[PuppetAuth]...
> I think there are some considerations we need to make for PlayerInfo as it's intended to be a place where a user can share info about themselves with other...
The MDReplicator could be optimized for Interval members. Currently the replicator loops through every node and every member of that node each frame. However now that we moved to frame...