Bawdy Ink Slinger
Bawdy Ink Slinger
I don't think the { onceOnly: boolean } option works the way i want. I think it applies to each element it finds in the selector. I don't want this,...
If you have duplicate passage names in your project, I think tweego should report that as an error. I expect, for backwards compatibility, this won't be possible, but it would...
I figured I'd leave a comment like #29 since I'm asking for a similar feature:  Thanks
Here's a GIF showing what happens: https://i.imgur.com/kT705xk.gif Note, I am not using incognito mode. I tried to do this in Chrome and it worked fine.
**Describe the bug** The following examples follow this structure: > this is what I spoke ``` this is what the Caster status window printed this is what Caster output at...
Save.browser.export() should include the game release version in the default file name/output file
**Is your feature request related to a problem?** According to the [documentation of Save.browser.export()](https://github.com/tmedwards/sugarcube-2/issues/248#issuecomment-1613881828): > filename: (string) The base filename of the browser save export, which gets slugified to remove...
**Is your feature request related to a problem?** A lot of the times when I am browsing documentation, it'd be easier to find the documentation if I could jump to...
**Is your feature request related to a problem?** I needed to use jQuery's [before](http://api.jquery.com/before/) and [after](http://api.jquery.com/after/) and it would have been convenient if these macros already existed. **Describe the solution...
Context: https://discord.com/channels/389867840406159362/805430927794372608/1161900172893237248
This is my config file: ```yml sugarcube-2: macros: dialogelement: name: dialogelement container: true dialogelementclose: name: dialogelementclose opendialogelement: name: opendialogelement container: true parameters: - "text" ``` This is my twee file:...