BalazsJako
BalazsJako
I was thinking about adding it but at the moment it seems like to be too much hassle. It would complicate vertical scroll calculations too much. But I am not...
There are many forks out there already :) Btw, yes, I did not really have the time to dive into it, but maybe someday I will have. Actually I have...
Hello people, I do not have the opportunity to work on this project these days, I am afraid. It might change at some point, but I cannot promise anything. On...
I have added Ctrl-A. I leave this issue open just in case someone comes up with another suggestion. Feel free to suggest any other key combos. I will try to...
Tab/ShiftTab indents/unindents selected text now.
Hm... GCC probably checks against the underlying type, not the actual values.... I removed the type specifier from the enum class declaration. Can you please check whether the warning is...
Yes, I have. It would make it much more flexible to use any kind of colorizer. I only need a bit bigger chunk of time to do that....
@itamango's GUI uses it:  Origin: https://github.com/ocornut/imgui/issues/1269
Using it in my own engine as a live shader editor/inspector within my frame capture facility:  Tooltips for identifiers are provided by using reflection service of DX11.
Scant Assembly game uses it:  Source: https://daivuk.itch.io/scant-assembly