Bab64
Bab64
The state machine below does not work. We may however note that the bug is only present at the first time we re-enter A via a self-transition. The second time...
var sm = new scion.Statechart({ states: [ { id: 'A', transitions: [ { event: 't2', target: ‘A’ // Using 'History' here has same effect... } ], states: [ { id:...
Maybe I misunderstood something, but the two behaviors (trivial Boolean logic) below are weird? - [https://nikku.github.io/feel-playground/?e=true&c=%7B%0A++%22%3F%22+%3A+false%0A%7D%0A&t=unaryTests&st=true](https://nikku.github.io/feel-playground/?e=true&c=%7B%0A++%22%3F%22+%3A+false%0A%7D%0A&t=unaryTests&st=true) - [https://nikku.github.io/feel-playground/?e=false&c=%7B%0A++%22%3F%22+%3A+false%0A%7D%0A&t=unaryTests&st=true](https://nikku.github.io/feel-playground/?e=false&c=%7B%0A++%22%3F%22+%3A+false%0A%7D%0A&t=unaryTests&st=true)
Hi, I've tested the 'hello' example with my installation and it works... Thanks for building WAC! However, I'm not able to run the following example: ``` package bab:compound; // Compound.wit...