Brian Lai
Brian Lai
The "Playing a game" and available also don't change, they just stay as they were when you opened the app.
Do you know when you can resolve this build error? Currently I'm working off of c48006d and the memory leak will be a problem for me sometime soon.
Any more progress on this?
I spent a while with my friend trying to fix this. It looks like all we needed to do was to build with clang 😂 I'll make sure tomorrow that...
> The image size depends on the emulation window size. This seems to be a Dolphin limitations: screenshots/framedumps must always be the exact size of the output window size. I'm...
 Confirmed: checking this box dumps frames at internal resolution. I haven't checked whether the null renderer works.
Yeah, the null renderer just outputs blank images.
Actually, I just tested the above program using a different savestate and it worked just fine. I don't know why it works with one savestate but not the other.
> Actually, I just tested the above program using a different savestate and it worked just fine. I don't know why it works with one savestate but not the other....
Also, as @VIPTankz found out, adding `time.sleep(1)` before loading the savestate fixes this.